File I/O
A file is a collection of data stored in a disk with a specific name and a directory path. When a file is opened for reading or writing, it becomes a stream.
The stream is basically the sequence of bytes passing through the communication path. There are two main streams: the input stream and the output stream. The input stream is used for reading data from file (read operation) and the output stream is used for writing into the file (write operation).
Contents
C# I/O Classes
The System.IO namespace has various class that are used for performing various operation with files, like creating and deleting files, reading from or writing to a file, closing a file etc.
The following table shows some commonly used non-abstract classes in the System.IO namespace:
- BinaryReader Reads primitive data from a binary stream.
- BinaryWriter Writes primitive data in binary format.
- BufferedStream A temporary storage for a stream of bytes.
- Directory Helps in manipulating a directory structure.
- DirectoryInfo Used for performing operations on directories.
- DriveInfo Provides information for the drives.
- File Helps in manipulating files.
- FileInfo Used for performing operations on files.
- FileStream Used to read from and write to any location in a file.
- MemoryStream Used for random access to streamed data stored in memory.
- Path Performs operations on path information.
- StreamReader Used for reading characters from a byte stream.
- StreamWriter Is used for writing characters to a stream.
- StringReader Is used for reading from a string buffer.
- StringWriter Is used for writing into a string buffer.
The FileStream Class
The FileStream class in the System.IO namespace helps in reading from, writing to and closing files. This class derives from the abstract class Stream.
You need to create a FileStream object to create a new file or open an existing file. The syntax for creating a FileStream object is as follows:
FileStream <object_name> = new FileStream( <file_name>, <FileMode Enumerator>, <FileAccess Enumerator>, <FileShare Enumerator>);
For example, for creating a FileStream object F for reading a file named sample.txt:
FileStream F = new FileStream("sample.txt", FileMode.Open, FileAccess.Read, FileShare.Read);
Parameters
FileMode
The FileMode enumerator defines various methods for opening files. The members of the FileMode enumerator are:
Append
It opens an existing file and puts cursor at the end of file, or creates the file, if the file does not exist.
Create
It creates a new file.
CreateNew
It specifies to the operating system, that it should create a new file.
Open
It opens an existing file.
OpenOrCreate
It specifies to the operating system that it should open a file if it exists, otherwise it should create a new file.
Truncate
It opens an existing file and truncates its size to zero bytes.
FileAccess
FileAccess enumerators have members: Read, ReadWrite and Write.
FileShare enumerators have the following members:
Inheritable
It allows a file handle to pass inheritance to the child processes
None
It declines sharing of the current file
Read
It allows opening the file for reading
ReadWrite
It allows opening the file for reading and writing
Write
It allows opening the file for writing
Example:
The following program demonstrates use of the FileStream class:
using System;
using System.IO;
namespace FileIOApplication
{
class Program
{
static void Main(string[] args)
{
FileStream F = new FileStream("test.dat",
FileMode.OpenOrCreate, FileAccess.ReadWrite);
for (int i = 1; i <= 20; i++)
{
F.WriteByte((byte)i);
}
F.Position = 0;
for (int i = 0; i <= 20; i++)
{
Console.Write(F.ReadByte() + " ");
}
F.Close();
Console.ReadKey();
}
}
}